Android · iPhone · Companion watches

TRAINIMALS

Trainimals — move, hatch, evolve In development

Your walks and workouts hatch the eggs. What you choose to do shapes the Trainimal that emerges — and the companion it grows into.

HELSINKI · 19–22 OCTOBER 2026

Come say hello. Meet your next companion.

Find us at PG Connects Nordics and The Big Indie Pitch. Try the phone and watch demos, explore our RPG prototype and find out about the Helsinki egg.

Explore the Helsinki event →
Trainimals on phone and watch, with our pixel-art companions

KICKSTARTER PRE-LAUNCH

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Explore the beta · Join our Discord

Your next adventure starts with a step

Move. Hatch. Train. Evolve. Meet the companions that make every step an adventure.

Beta gameplay · Cinematic visualisation. Cinematic scenes bring our creatures into the real world; these scenes are not an in-game AR feature. Game in beta — features subject to change.

Your movement is the game

Trainimals turns the activity you already do into a world to raise. Walk the dog, lift at the gym, swim, cycle or stretch — it all becomes progress.

1 · Move to warm your egg

Steps, active minutes and heart-zone time all count. A gentle walk helps; a focused workout gives the egg an even stronger push.

2 · Discover who is inside

Your mix of activities influences the hatch. Strength and climbing pull the odds one way; yoga and swimming pull them another — with a little mystery left in every egg.

3 · Raise them your way

Each activity develops power, speed, stamina, flexibility and heart differently. Your routine becomes your Trainimal’s unique build.

4 · Train through two evolutions

Keep moving together and your companion grows into two new forms. Evolution is earned through activity: no waiting out a timer and no buying the finish line.

    A quick look at a full three-stage evolution, sped up so you can meet the whole family.

    Out on the trail

    A companion at your pace.

    Ordinary steps and supported workouts count. Take a break whenever you need: your companion never dies or disappears. Return when you are ready.

    The training ground

    Five stats, sixteen ways to raise them

    Every session leaves a mark. The activities you choose determine which of your companion’s five strengths rise fastest.

    PWRPowerMighty
    SPDSpeedSwift
    STAStaminaSteadfast
    FLXFlexibilityGraceful
    HRTHeartFierce

    Mix disciplines to build an all-rounder, or specialise to raise a companion with a clear strength.

    Running
    SPD 3STA 1
    Cycling
    SPD 2STA 2
    Walking
    STA 2HRT 1
    Hiking
    STA 2PWR 1
    Swimming
    STA 2SPD 1FLX 1
    Strength
    PWR 3STA 1
    HIIT
    PWR 2SPD 1HRT 1
    Yoga
    FLX 3HRT 1
    Rowing
    PWR 2STA 2
    Paddling
    FLX 2STA 1PWR 1
    Climbing
    PWR 2FLX 2
    Dance
    FLX 2SPD 1HRT 1
    Team sport
    SPD 2STA 1HRT 1
    Martial arts
    PWR 2FLX 1HRT 1
    Ski / skate
    SPD 2STA 1FLX 1
    Pilates
    FLX 2PWR 1STA 1

    Meet the Trainimals

    Every family has favourite ways to move. Match their strengths to your routine, or train beyond them and create a build of your own.

    BloomGrasscommonYoga
    ThumpNormalcommonWalking
    Volt HoundElectriccommonRunning
    TotoPsychicrareCycling
    FallowGrassrarePilates
    Gold SkulkElectricrareTeam sport
    Ash DrakeFirelegendaryHIIT
    StoneEarthlegendaryClimbing
    Sky HerdAirmythicRunning
    Deep CoilWatermythicSwimming
    MoonveilPsychicmythicYoga
    WhitewaterWatercommonSwimming
    Oak HerdEarthcommonHiking
    CirrusAircommonCycling
    Sun WingAirlegendaryHiking
    DirewolfEarthlegendaryHiking
    Gilded PrideFiremythicStrength
    StarwellPsychicmythicDance

    A first look at eighteen of the animated families in the Dex, including common companions and elusive mythics.

    See the game in action

    These are fresh screenshots from the working Android build, captured on a played test profile with evolved companions, unlocked colourways, completed workouts and a growing collection.

    Home screen with Cinder the evolved fire Trainimal, activity rings, care actions and an ember-themed home.
    HomeYour companion and today’s progress
    Pet collection showing six named Trainimals with different forms and colourways.
    PetYour team, builds and training
    Health history showing seven days of real step progress and today's goal.
    HealthYour activity history at a glance
    Daily and weekly quests with progress bars and rewards.
    QuestsDaily variety and longer goals
    Egg shop showing a mythic egg, its activity target and gem price.
    ShopEggs, treats and home décor
    Setup screen with grouped player, training, watch, weather and health settings.
    SetupMake Trainimals fit your life

    Take your companion with you

    Three example smartwatches showing the Trainimals Pyrorex companion, creature stats and live workout screens.
    Current-build companion screens shown on illustrative example watches

    The Wear OS companion keeps your Trainimal and egg progress close while you move. A quick glance shows the moment; then it gets out of the way of your workout.

    Your phone remains the heart of the game, while the watch carries the companion experience and live activity feedback onto your wrist.

    Built for quick glances

    These three views use the watch app’s current renderer: companion, stats and live activity. They are designed to stay readable in motion, with larger moments saved for hatches and evolutions.

    Explore a little further

    How different movement counts

    Trainimals can use steps, active minutes and heart-zone time. That means strength, yoga, HIIT, climbing, rowing, swimming, pilates, martial arts and wheelchair activity can all move the game forward.

    Choose from sixteen disciplines and train in the way that suits you. What the game can recognise depends on the activity data your phone or wearable provides, and you stay in control of which health permissions you grant.

    Training at the gym

    Treadmill, rower, bike, weights, stair climber and mat each develop a different stat mix. A varied session can shape several parts of your companion before you even leave the building.

    Variety changes the odds; it does not lock the door. You can build a collection around the activities you enjoy, while quests gently encourage you to try something new.

    What you can discover in the Dex

    Every hatch and evolution fills another numbered Dex entry. Undiscovered forms stay as silhouettes, giving you just enough of a clue about what might be waiting.

    The beta already includes sixty discoverable forms, dozens of colourways and forty achievement badges, with six more creature forms still being animated.

    The Field Guide: numbered entries, most of them dark silhouettes marked with question marks, filtered by rarity.
    The Dex24 forms found on this test profile

    FAQs

    Do I lose my creature if I stop?

    No. Your companion never dies or disappears. Take the time you need and continue when you are ready.

    Can I buy my way to a rare creature?

    You can buy an egg, but you cannot buy the work that hatches it. Rarer eggs ask for a longer, more active journey.

    Does it need the watch?

    No. The full creature game works on Android and iPhone. Wear OS and Apple Watch add an optional companion experience; no watch is required.

    What if I cannot walk far?

    Steps are only one signal. Active minutes and heart-zone time can count too, across sixteen supported disciplines. See how movement is counted.

    Where does my health data go?

    Trainimals only reads health data after you grant permission, and never writes to it. Play locally without an account, or sign in if you want your save backed up and synced.

    Who makes the artwork?

    The Trainimals were designed by a human artist, who also helped animate them. Some current supporting assets are AI-generated placeholders. Our plan is to fund an artist-led overhaul that replaces those placeholders and gives the whole app one consistent, handcrafted visual style.

    Is it out?

    The creature game is in Early Access on Google Play and public beta through TestFlight on iPhone. Get Trainimals and start playing. No website signup is required.

    Future builds & plans

    The core game is playable in Android Early Access and the iPhone beta. Player feedback is pointing us toward an RPG adventure next. Future features remain plans until they are funded, built and tested.

    Now

    Playable in the build

    • Activity-powered eggs and two-stage evolution
    • Five stats shaped by sixteen disciplines
    • Dex discoveries, colourways, badges and mastery roads
    • Daily and weekly quests with claimable rewards
    • Companion care, treats and a customisable home
    • Optional Wear OS and Apple Watch companions
    Next

    The first Journey

    • A compact first RPG region built around real movement
    • Routes, story quests, encounters and useful rewards
    • Game-controlled rivals that use the stats earned through exercise
    • A foundation that can grow into more regions and adventures
    Future

    A connected world

    • More Journey regions, Trainimals and animation
    • Privacy-conscious friends, clubs and community challenges
    • Cooperative play and game-controlled battles before competitive modes
    • Asynchronous PvP before any carefully scoped live PvP

    Win a watch & create a Trainimal

    Trainimals giveaway poster: a Galaxy Watch9 or Apple Watch Series 12, plus a chance to co-design a Trainimal
    Launch celebration

    One winner. Two prizes.

    To celebrate our upcoming public release, estimated for March 2027, one winner will choose a standard Galaxy Watch9 or Apple Watch Series 12 in an available colour, and help us design a new Trainimal for the game.

    Social entries are open. Entries close on 31 January 2027, with the winner announced on 7 February 2027.

    Enter on our giveaway page or comment on a designated giveaway post. Likes and shares are appreciated, but not required.

    See the giveaway

    Start your Trainimals adventure

    Trainimals gathered in a bright mountain valley beneath the Move, Hatch, Evolve sign.

    Press, creators & collaborators

    Want to cover Trainimals, create something with us or lend your skills to the project? We’d love to hear from artists, animators, musicians, voice performers, creators and fellow game developers.

    Let’s build something together

    Tell us who you are, what you make and how you’d like to collaborate. Press and creators can also request screenshots, artwork, facts or beta access.

    Or email us directly at trainimalsgame@gmail.com.